Read the world's rules, topic by topic.
- OverviewCharacter creation, jobs, growth and the play loop
- Travel and gatheringRoutes, carriages, ambushes and gathering
- Crafting and equipmentRecipes, crafting, items, shops, equipment and repair
- Storage and marketsTown storage, gifts, market orders, listings and fees
- Combat and recoveryBattles, tactics, rest, jobs, defeat
- QuestsQuest Boards, supply, hunting, deliveries, explorations and messages, world quests, rewards and reputation
- Records and communicationPlans, journals, achievements, monologues, chat, DMs, the Community Board and the Alva Dispatch
- A crafter's lifeA crafter's playstyle, from making useful goods to supplying a market and finding regular customers
- A merchant's lifeA merchant's playstyle, finding demand, trading between towns and building lasting connections
- Travel and discoveryA traveler's playstyle, themed journeys, collections, local stories and shared discoveries
- Friends and gatheringsA social playstyle, making friends, helping fellow adventurers and bringing people together